Task 2 Unit 3 — June 21, 2017

Task 2 Unit 3

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This is the slide show that we did our presentation on as a group. The people that were in my group are Charlotte, Darryl and Matt.

These are all of the answers that I got from my surveys about the game I’m doing for the trailer.

For the presentation I spoke about the Shooting games me and Matt did half each because we did some research about them because our games are really similar.

I also talked about the Key findings.

Survey summary

On my survey it says that 80% were male and 20% were other, on the second question it says that 80% would see an advert on YouTube and the other 20% said Twitch which is a streaming program, on the 3rd question it said that 40% liked horror games, 20% liked sport games and 40% liked other. On the 4th question 20% said they loved it, 20% said they hated it, 40% had mixed feelings and 20% never heard of it. On the 5th question 60% were playing 1-4 hours a day, 20% 12-14 and 20% played 14+ hours. On the 6th question 60% would play a remastered version and 40% said maybe.

Other research 

Screen Shot 2017-06-21 at 14.52.39Screen Shot 2017-06-21 at 14.52.07Screen Shot 2017-06-21 at 14.51.55Screen Shot 2017-06-21 at 14.35.36Screen Shot 2017-06-21 at 14.35.27

This is a basic summary of another survey i found on a website called www,yougov.com. The game is also Resident Evil

Task 1 report: Unit 59 —

Task 1 report: Unit 59

  • Web page construction includes text, colour, fonts, images, table’s hyperlinks, web language terminology and metadata.

Fonts: The fonts for the both websites are really simple but it is their main website so it needs to be readable and simple. The fonts vary from bold to normally depending on the background behind the text, also it vary’s from different colours but they normally use simple colours like black and white, this is mainly because if people are colour blind they will still be able to see the text clearly and not blurry. With the text colours it makes look really professional which is what a big company like EA and Valve need. The fonts are consistent on every page for both websites.

Colour schemes: The colour schemes are very different. In the EA website the colour scheme is mainly bright colours e.g on the very first page on this website are White and a little bit of black for the header background. Also the pictures of their main games that they have created which make the colour schemes bright and interesting. On the Valve page the colour schemes are dark colours. On the first page on this website the main colours are orange, black, brown and a little bit white which is the complete opposite of the EA website. The colour schemes on both websites are consistent and nicely laid out.

Images: The image quality on both websites are really high. The structure of the image layouts are neat and tidy so they have had thought on where they will be, they weren’t just placed randomly. They also have made it clear on what they want you look at first by having the main image being the biggest size, and then putting at the top or in the middle of the page. On the Valve website the images are presented as a slide show in the top of the screen. However on the EA website the image is at the top again but as a single image with an animated button in the middle. The images on both websites are responsive and load instantly when you load the website.


Tables are a way of laying out your website to make it easier for you to place images and just neatening out the image and button layout. They are also a good way to display things like bus times, train times and restaurant menus. In Dreamweaver you can code in tables to make it a lot easier for you to layout your website and make it look a lot more professional.


Hyper linksHyper links are a really good way to create short cuts to another page. Sometimes people use hyper links instead of just using an average button. They are mainly used to navigate around sites and sometimes takes you to external sites such as social media.

Metadata: This is a bunch of data that describes and gives information about other data. They are also a part of a HTML code that also constitutes the pages of your website that has been published. In YouTube you can have tags in the description, so if someone were to type in one word that was in the description then it would be one of the few videos that show up. These are meta tags where you put them in your code so that if someone puts those key words into google then it should show up on the first page based on your domain.


HTML: This stands for Hyper Text Markup language. If you type in <html> it tells the browser that this is html. This is also a tool that also lets you create web pages by coding. While you use html you will normally see a block of text which is surrounded by tags, which indicates the browser text/images on how they should appear.

Image result for html

XHTML: This stands for Extensible Hyper Text Markup Language, this is also used to design websites and webpages. This is a lot more strict then HTML and is normally based on XML and HTML. Different web browsers can display the web pages incorrectly. There is more then one way to do a poorly written HTML.

Image result for xhtml

  • Cascading style sheets

This is a style sheet language using to describe the presentation of a document written in an a markup language e.g html. This is often used to make the visual style and layouts of your website and web page. You can also change the colour, font and image size while using this code. This is really complex and difficult to learn because there is so much you have to do and one mistake will corrupt your code and you have to do it all again until you finally get it right. If you set the codes out nicely then it souldn’t be a problem to find the issue. A few examples of these codes are <html>, <body> and <xhtml>.


Image result for Cascading style sheets

Task 5 Unit 7 — June 20, 2017

Task 5 Unit 7

  Sam Swift

 Ashakire Rise,

 Ridge Road,






Electronic Arts

Game Development

Onslow House, Onslow St, Guildford





 Dear Mr Smith

 I am very interested in becoming a game developer in your company, I found this on your main website and it caught my eye. I have been looking around other companies for a while now and finally have found my dream job. I have always wanted to work for this company. I am available to start work whenever it fits best for you but as a warning I am going to college after summer, so it would be better to work part time until I go onto the second year of my course.

I am very interested in this post because I’ve always wanted to work for a big company like yours, also I have enjoyed so many of your games and have had so many great ideas on how they can be more fun to play, this is the main reason why I want to be a game developer, to make something the community will remember and will enjoy.

My strengths are Adobe Photoshop, Illustrator, After Affects, and a basics of Cinema 4D, I also understand how to use Unreal Engine and a bit of coding, this will be an advantage to your company mainly because I know a bit of everything and can be adaptable for any situation, if you need someone to help on animating then Photoshop I will be able to do both, also I am still learning so if there is a problem that no one knows I will be able to look it up and fix it. I’ve had many problems with After Affects but I have learnt from my mistakes.

I am available whenever for an interview but if anything does happen I will let you know as soon as possible. Thank you for reading this letter and I will be looking forward to be hearing from you soon.

 Yours sincerely

Sam Swift


Sam Swift


Ashakire Rise, Ridge Road, Maidencombe, TQ1 4TD • 0738727567 • samswift1@live.co.uk



Personal statement

The career that I am aiming for is to be a game developer for a big company, if not my own company if I am lucky enough to get people at my standards to work with me. Right now I am at college doing a level 3 course in games and interaction where we learn all aspects on how to develop, design and make sounds for a game, also we are learning how to do research on your audience and how to do website design. You should consider my application because I am very hard working, I respect people, I will do any extra job offered to me if needed and I will always do my best.

Key Skills


  • Adobe After Affects
  • Adobe Photoshop
  • Good at team work and Time management
  • Good at 3D Modelling
  • Good at sport e.g Football, Tennis, Cricket and golf
  • I have knowledge of a bit of coding
  • I have knowledge on how to create and design websites
  • Good at file management

Employment History

None yet


South Devon College/Trinity School

Trinity School = September 2005 – June 2015

South Devon College = September 2015 to date

GCSE/L2 diploma:

  • English – D
  • Mathematics – F
  • ICT – Distinction
  • Level 2 creative computing – Merit
  • Level 1 Mathematics – Pass
  • Level 1 French – Merit
  • Level 1 German – Distinction
  • I participated in the DofE
  • I have participated in the 2007 Judo Championship
  • I have participated in the six week course with Torquay United Football scheme
  • I have taken part in the ISA Athletics championship and came 1st
  • I have also taken part in a multi activity course at Skern Lodge
  • I was also a member of the Trinity School Football/Tennis team
  • I was a member of Shaldon Cricket club team
  • I was also a member of Kingsteignton football team
  • I was also a member of Torquay Golf Club


Hobbies & Interests

My hobbies and interests are that: I like to play video games, sport, design logos, model 3D objects, use game engines like Unreal engine 4. My main sports I like to play are football, Tennis, and table tennis. I also like to make some animations and gif’s for backgrounds or websites.

References available if required.

Job Role: Game developer 

Step 1:  Start to use the programs required for the job e.g Photoshop, After Affects and Cinema 4D.

Step 2: Watch YouTube tutorials on how to advance your techniques and learn short cuts in each program to make thing less time consuming.

Step 3: Start implementing all 3 programs and try and make one animation using assets you created using on Photoshop and Cinema 4D

Step 4: After that try making a sound track and effects on logic pro x and add it to your animation.

Final step: Get a group of people to watch your final piece and ask for feedback on what they like about it and how you can improve on it.


Task 4 Unit 7 — June 19, 2017

Task 4 Unit 7

Career Portfolio 

  •  A glossary of employment terms

Screen Shot 2017-06-19 at 15.45.36.png

  • Identify a range of employment opportunities and job roles, from entry level jobs to senior roles.

Job Roles list: Animator, Game developer, Sound producer, Game designer, Level designer, 3D Modeller, Character designer.

Screen Shot 2017-06-19 at 16.01.03

here are a list of the jobs that a company called Valve who are an independent country expect you to do. Valve also have no bosses to tell you what to to do.

  • Explain the pros and cons of the work available

Pros: There are many opportunities available for our work in the media sector, also there are many companies that will pay you a lot of money to do the thing you love, there is a lot of competition in this sector so that it will open up a lot more opportunities so you can create products like games, animations, sound and 3D Models. Depending on what level you are performing at, you could get a high salary.

Cons: The main cons to this sector is that you have to be in certain places to get the certain job role e.g I live in Devon and there aren’t many opportunities for me to be working in the big companies in my local area however there are still ways you can work for them online but that is very unlikely since there is so much competition when it comes to companies like EA and Ubisoft.

  • Explain how job roles overlap and interact

Job roles can overlap and interact by: If you were a 3D Modeller you might need to have some sort of skills to do with animation so it makes the animators who only know after affects a lot easier if you do the modelling part in Cinema 4D because then they will be able to take it into after affects and add some special effects etc.

  • List the range of skills required for the job roles identified

Time management, File management, Communication skills, Organisation skills, Team work, Independence, Cinema 4d skills, Animation, sound creation, art, creativity.

  • Provide examples of the jobs you have found with a brief description of where you found them, what the job entails and what skills you personally will need to develop to obtain such jobs.

Screen Shot 2017-06-20 at 09.49.29

All I searched for was game developer jobs in google. The main website that I was on is:


The skills that are needed for this job are CCS, HTML, Javascript and WordPress. You will need a good understanding of all these particular skill sets to get a job at this place, you can either join full time or part time in my case I would join it part time, the payment is £25,000-£30,000 per annum. The area that this job is at is Edgware.

  • Identify education or training needed for each job. What type of professional development would need to be undertaken for these jobs? Provide examples of where to access Continued Professional Development.

Screen Shot 2017-06-20 at 10.18.40

For the training you need to do to be able too actually have these skills you can go to things like specific college courses that show you have these skills, it normally goes from a pass to a distinction and the higher grade you get the more higher grade you get the more it shows how much training and skill you’ve had. Normally a level 3 course is 2 years. If you do an all rounder course it shows that you are more likely to know Photoshop, Illustrator which are the main programs you need to be a Level designer. There is also Apprenterships that you can do which is similar but you also get paid while you learn.


Identify different types of working lifestyles (part-time, full-time, temporary, hourly paid etc) and write about the advantages and disadvantages for each.

Full time: This is basically when someone puts there full effort into one job and instead of working a few hours per day they work the whole day. The advantages of this is that you can get paid a lot depending on the job and also you will be able to improve your skill. The disadvantages is that if you get paid less then it is kind of a waist of time if you work for more then one year.

Part time: This is where someone works only a few shifts a day and the don’t put there full energy into it, also they can have more then one job or a college course. An advantage of this is that it makes it easier to concentrate on other things while you are making money. The disadvantage of this is that you get paid less money then you would if you worked full time.

Hourly paid: This is where an employee only gets paid hourly for their service. The advantage is if you are very young this will be a good and easy way to make spending money because you don’t have to pay rent, the disadvantage is that you won’t get paid as much a you do with the other two.

SWOT analysis

Strengths: My strengths are that I am quite good at time management, file management, Adobe After affects, amok at Photoshop and Illustrator and team work.

Weaknesses: Im not that good on 3D modelling, Communication, organisation, planning, being confident while under pressure.

Opportunities: The opportunities I have from these skills are: Game Developer, Game designer, Level designer and animator.

Threats: My main threats are the people in my course that are looking to have a future in media.

£  Identify different types of working lifestyles (part-time, full-time, temporary, hourly paid etc) and write about the advantages and disadvantages for each

£  Identify professional behaviour required for working within the creative media industries and complete a SWOT analysis of your own professional development and professional behaviour. 

Task 3 Regulation of the media sector Unit 7 —

Task 3 Regulation of the media sector Unit 7

  • Why is the media sector regulated?

The media sector is relegated because otherwise there will be so many problems such as, there will be too many arguments on copyright, there will be a lot of libel. An example of a media sector is BBFC which do age rating for film, PEGI which do age ratings for games, PCC which are the rules called the editors for the code of practice.

  • What are the key issues affecting media producers and consumers?

There are many key issues that concern producers and consumers and they are: Monopolies, censorship, censorship is really important mainly because if you don’t censor your game to be appropriate for the waiting assigned by PEGI your game will either be banned or you can modify it so it can be ethically be accepted.

  • What is a monopoly?

A monopoly is where a market structure is characterised by one seller, this seller is selling a unique product into the market, in this particular market the seller has no competition. He/she is the main seller of goods with no close substitute.

  • Why is it important to ensure that no single media producer in the UK has a monopoly?

It is very important that we do not have a monopoly in the UK mainly because if you have one seller who has the most control it will be unfair for the other competitors to have equal competition, also if you have a monopoly in the UK the prices will be higher for something that is not good quality. This is really bad for the consumers because there is less of a product and also it will cost a lot more then it should at a competitive market. Thats why it’s important to have a competitive market in the UK so there is more of a product and it is a lot cheaper.

  • Why is consumer choice important?

A consumers chose in the market is more important because if they are not using the products then there will be no one to sell your product to, also if the consumer is mainly buying other products that is how a monopoly will start to form, the prices will go up and there will be less products there to buy and also less competition.

  • What is regulation?

Regulation is where companies are not able to add certain things to there products such as in the media sector there are such things as PEGI, BBFC which regulate age restrictions to certain parts of the media e.g PEGI only do age ratings for games and BBFC only do age ratings for films.

  • What are the advantages and disadvantages of regulation?

The advantages of regulation are that it doesn’t get people offended and stops things like copyright and piracy. The disadvantages of regulation are that it stops companies from being as creative as they like e.g if they wanted a photorealistic game but its only rated 12+ they aren’t allowed to add blood or any realistic life situations like brutal death. this is why games like Manhunt 2 were banned.

  • What regulatory issues apply in your creative media sector?

The things that regulate issues that apply to my media sector are things like PEGI, this is the main regulation that will be able to ruin a whole plan for a game idea. It is the most important thing to consider also because if you make a game to a certain genre e.g if you do a game in the horror genre it will most likely to be a 16+ rated because of all the violence, blood and maybe strong language.

  • How does the regulatory body enforce its regulatory powers?

PEGI: This regulatory body enforce there powers by using age ratings to stop people adding anything offensive to an ethnic society, they could also add things that could encourage kids to act a certain way which could either be really bad or really good, so that is why age ratings are really important and it splits the bad and the good apart.

  • How do regulation and deregulation affect media production, distribution and audience choice?

Regulation: If you had a certain genre it can choose how old your audience is going to be e.g if you wanted to make a football game it is mainly going to be a 7+ this will differ the audience so it can be kids who are 13 or adults who are 25.

deregulation: This effects the audiences choose by if they keep on moving the industries around the audience wouldn’t know what to choose.


  • Produce a case study of regulation being enforced within your sector.

Manhunt 2: This game was banned in the UK as soon as it came out, this is because PEGI saw how bad the game was influencing people that murder was ok, another reason is because of how detailed and brutal this game became when you were killing your enemies

  • What are the consequences of not adhering to the regulator’s rules and codes of practice?

The main consequences if you do not apply to the regulators rules and codes of practice are that you could possibly be fired or suspended from your job. You could also get a fine depending on what regulator you don’t follow.

Website — June 13, 2017


Website link: https://mrbottlessite.wordpress.com/contact-us/

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Apart from a few things my website went as well as i planned, I would’ve liked to add a lot more into it but the chooses were very limited because i was using WordPress. In WordPress my main problem was being able to choose the right theme, which allowed me to choose the right widgets, fonts or to have complete control for where everything went. Apart from all of that I think that my website went just as I planned, I didn’t add any social pages because I thought there is no point in making an email address and a Facebook and Twitter page.

On my first page there is a bottle animation for galleries, in the animation it has Antique glass bottles sliding a long with 2 bottles on the end smashing, then it has text coming up saying coming soon. I couldn’t have a drop down menu under the word galleries, this was mainly because the website theme didn’t have the option for me to add one. The bottle animation was really fun to make but a bit time consuming because I had to animate and get the perfect picture of the bottles which took me a while to find.

For the header I had to make it in after affects. This was because of the spinning wheel on the S in the logo, after that i put it in Photoshop so I can make the GIF a loop. I had to add this onto my website because on the original Mr.Bottles website it had the bottles animation and the spinning logo, these 2 reasons stood out and made the website look unique. The logo didn’t take me long at all to make because all I had to do was the rotation of the wheel on the S to twice continuously.

On the bottle cleaning page I just wanted to make it look simple but professional that’s why before the top 3 sentences I put a few ==, this was to make it stand out, so as soon as people clicked on that page it will be the first thing to look at. The main reason why I did this was because they are the most important words which explain on what that web page is about. There aren’t really any pictures on it because i didn’t really know what to add and there is a PDF file which takes you to a page and shows you how to clean your glass bottles.

On the contact us page there isn’t really much added onto it. It is just a form where you can send the company an email for help or feedback. On the About Us page there is’n also much added onto it, it just says what the website is all about and what they do. On the Need An Appraisal page it just has a picture of a antique bottle, and just text on how you can get an Appraisal for your Antique bottle. Also I added the == to space the paragraphs and make it stand out a bit more, it also gives it more of a unique feel to it.

Task 2 Ethical & legal constraints within the media sector — June 7, 2017

Task 2 Ethical & legal constraints within the media sector

The legal and ethical constraints with gaming are:

Legal: An example of a legal constrain is copyright, its against the law to take a game and just completely copy the mechanics an the game structure, but that is only if it has been trade marked. Another thing that is a constraint is Pegi ratings, a good example is that if that they ask you to have a 13+ rated game you rant allowed too much blood and gore in the game.

Ethical: There are many ethical constraints, an example of one is that in a game you can’t be racist, or say something offensive to a particular group of people because it could cause so many people to be offended and if they are offended they wouldn’t pay for your game.

Codes of practice for the gaming industry

For the gaming industry you are expected to do your work on time, the right file management, have the right time management e.g get into work on time, make a schedule for when you do your assignments, hand the work in on the same time it says on the brief, do your work as the brief says or your boss won’t accept it.

The relevant constraints that I considered while I was making my animation was considering the age rating, so while I was making the zombie I knew that I could make it a lot more detailed and gory. Also because of this I knew I wasn’t going to make it kid friendly so I decided to add a bit off blood for when the zombie got shot. I also made the music really creepy. For the copyright law I took some images but I traced over them and added to it so it wasn’t an exact copy.

Breaches of Conduct

The breaches of conduct, this is where a company in the gaming industry has completely ignored the laws, for example a game called The Punisher, this was mainly for ethical reasons because of how brutal the game was at the time, however the game wasn’t completely banned but only heavily modified. Another game that was similar was Mortal Combat because of how detailed the fighting was in that game, if you were to do a finishing move it will have an X-ray vision over the body while seeing the parts getting crushed. The last example of a game that was banned is Manhunt 2, this is mainly because you are this character going around killing anyone you choose.


The copyright law is if a big company e.g EA has a game that is really popular and they have payed for trade mark. If someone comes a long and completely copy the game mechanics and the objective of the game, then they can be sued and fined a lot of money, after the fine they will also have their game completely banned. This law is extremely important to know because if you get caught doing this your whole career is over.

Libel law

This is when you are talking really badly about a company, your allowed to be critical but you aren’t allowed to constantly talk badly of them especially on a review e.g Valve banned a game publisher for saying.

Task 1 report: Unit 7 — May 16, 2017

Task 1 report: Unit 7

Valve company

There are many things that Valve own. They are an independent company that owns there own games, platforms and engines. All the games are made and owned by Valve, but the platform engines are owned by other companies which are subsidiaries of Valve. Valve also us Steam which is the platform to publish all of there games that they have made which is the most popular platform out so far. The games that they have made they used their own engine which is owned by and called Source.

Valve is horizontally integrated, we know this because there are 3 companies Valve (owner of all of them), Steam (owner of the platform) and finally Source (the owner of the engine where valve make their games), all of these companies are connected and owned by one company valve. The company structure is a bit different to other independent companies, the reason for this is because it is quite a small company and boss free.

The customers of Valve are usually gamers across the world, the biggest product that they have sold is Counter-strike:Global Offensive, so this tells us that the customers mainly like first person shooters is 18+, but the problem with it is from my experience playing this game, is that there are way too many people that are to young to play this game e.g 14 and under.

The main competitors of Valve are Blizzard who made Over watch which is one of the most soled game in 2016. This game is also a first person shooter which can take most of the customers from Valve which are mainly fps based games. Also I think Uplay and  Origin could be a competitor because of the platforms are almost as popular as steam, they have games such as Assassins Creed and Battlefield 1.

Since Valve have have no bosses for their company, that allows the staff to work on what they choose and what’s best for the community rather then the company. This also gets rid of all the conflict between the staff and managers which could effect the product and what the community would think of the company, if they had managers that didn’t care about anything else but money. The fact that they have there own engine and platform is really good because they don’t have to worry about copyright and they can update it at any time if they have any problems, the only thing bad about this is that, the peoples patience will have a bad effect on them if they wait to long, the public will just move on and go to another platform or game. Also this company is quite a small independent company so it takes longer to produce but could be better quality.

There are only 7 senior staff and 2 managers, there hasn’t been any recent members joining that are senior and manager so that is why it is a small independent company, there is only 2 managers so it is basically a manager free company, its a unique way of doing things.








Production planning for website — May 15, 2017

Production planning for website


Website Title


Who is the website for? 

Mr Bottles company

What is the website going to be about?

This website is about cleaning bottles. They have facts about people stories of being bottle collectors from when they first started or how they have given up bottle collecting.

Give a short description of all the pages of the website, what they will contain, and their relevance or benefit to the client

Galleries: This will contain: a header with a menu in the top middle, logo in the top left, the background will have a desk, when the page loads there will an animation, after the animation has happened the bottles that have to pages will smash and say coming soon. At the bottom of the page it will have a copy right disclaimer. Also the mobile will be similar with the logo in the middle.

Switzer: In the header this will contain a menu which is consistent throughout the pages, the logo will be in the top left, and there will a title saying “Switzer”, below that there will be a list of all the different Switzer bottles with a picture of it.

Medicine: In the header this will contain a menu which is consistent throughout the pages, the logo will be in the top left, and there will a title saying “Medicine”, below that there will be a list of all the different Medicine bottles with a picture of it. there will also be a copyright disclaimer. on both of these pages.

Bottle cleaner: There will be the menu at the top as always, in the middle there is going to be facts about bottle cleaning,  the logo will be in the top left, there will be social media links in the bottom left, and there will be a copyright disclaimer below the facts at the bottom of the page.

News: This will redirect you to the twitter news page where it will be updated.     

Need an appraisal: In the top left there will be a logo, in the top middle there will be a menu with buttons, in the middle page there will be text about the appraisal, PDF file for the appraisal, in the bottom left there will be social media links.

About us: The header will be consistent with the logo and menu, in the middle there will be a few lines of text telling you facts about the company and what they do, in the bottom left there will be social links, and in the bottom middle there will be a copyright disclaimer.

Contact us: The header will be consistent with the logo and menu, in the middle there will be your options that you will have to do to send them an email if you have any issues, in the bottom left there will be social links, and in the bottom middle there will be a copyright disclaimer.

Give an indication of the time schedule and when you hope to deliver the website by

The work will be handed in by the 21st of June 2017

 Mind map of ideas for the website

Mind map.png

The group who helped with the mind map:

Jake Bidemead

Sam Swift

Michael Sutherland

Steven Lake


Equipment needed to make the website 

Equipment needed website unit

equipment_needed <——– Editable link

Wire frame 

This is just a basic mock up of where thing are in my website going to be.

Desktop version pages

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I forgot to change some of the menu buttons. The original ones are: Galleries, Bottle Cleaner, Need an appraisal, About us and Contact us.

Mobile version page

Screen Shot 2017-05-22 at 14.50.14.png

Ipad version page

Screen Shot 2017-05-22 at 15.01.33.png

Client feedback 


Production schedule

Production schedule.PNG

Meeting Minutes

meeting minutes.PNG

Web Production Diary

Title of production: Website design

Name: Sam Swift

Day/Date: 26/05/17


This week I managed to get all the planning done for the website design including all the graphics made, also I’ve done all the text for the website. Next week I am planning to get most of the website finished e.g. header, footer, and animations added onto the website.

Graphics design



This is the bottle animation I made like on the main website.



all I did for this is add rotation to the spinning Circle. Just refresh the page for it to start spinning.


For the main title font

Capture 2.PNG

Text font but in white.

Capture 3.PNG


Old background.jpgBackround.pngDesk view.jpg

Folders screenshots 

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all of the text in the website I am keeping the same including some of the photos.

How I made my animation — May 14, 2017

How I made my animation


Screenshot 1.PNG

This is the main intro composition where I put all of the comps/ images in the Project.

Screenshot 3.PNG

This is how I made the zombie shatter effect, to make this all I did was I went to the effects and presets section and dragged the shatter effect onto the zombie image and adjusted the settings.

Screenshot 4.PNG

These are the main settings for how I made the head shatter.

Screenshot 5.PNG

This is the zombie falling scene where the zombie gets shot, then the head blows off and blood comes out.

Inventory scene

Screenshot 6.PNG

This is my inventory scene, the main key frames I used were Opacity, and position, then I just messed with the spacing of them so that they are on time with the animation movement.

Binocular scene

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This is the main composition on how I made my binocular scene. All i did was do the position of the binoculars and move it right to left and then got all the zombies and made them parent to the live action so they would stay in one place.

Clock scene

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For this scene I made the hands of the clock rotate 12 times in 2 seconds and had the sound of the clock ticking in time with the hands rotation, I also move the anchor point to the bottom of the hand.

Dead scene

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All I did for this scene was that I got the black boxes just below the “D” to slowly move down to make it look like the blood was dripping down.

Blink scene

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All I did with this scene was that i added feather to the edge of the boxes to make it look like eye lashes. Then I positioned the boxes to slowly close in a few times.

Sniper scene

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For this scene I made the zombie that got shot and added a shatter effect to make it look like the head was blown off then I added a particle affect to make it look like there was blood coming out.